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Points : 0 / 15
<table id=“skills”> <thead> <tr> <th></th> <th>Race</th> <th>Nom</th> <th>Coût</th> <th>Type</th> <th>Effet</th> <th>Portée</th> <th>Niv</th> </tr> </thead>
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<!– ===== NIVEAU 1 ===== –>
<tr class=“cac”><td><input type=“checkbox” class=“skill”></td><td>Communs</td><td>Attaque précise</td><td>2 PM</td><td>Technique</td><td>+4 toucher, -3 dégâts</td><td>max 1</td><td>1</td></tr> <tr class=“cac”><td><input type=“checkbox” class=“skill”></td><td>Communs</td><td>Attaque violente</td><td>4 PM</td><td>Technique</td><td>-6 toucher, +3 dégâts</td><td>max 1</td><td>1</td></tr> <tr class=“cac”><td><input type=“checkbox” class=“skill”></td><td>Communs</td><td>Coup ajusté</td><td>2 MP</td><td>Technique</td><td>Avantage</td><td>max 1</td><td>1</td></tr> <tr class=“cac”><td><input type=“checkbox” class=“skill”></td><td>Communs</td><td>Coup d'épaule</td><td>5 Mvt</td><td>Technique</td><td>-3</td><td>max 1</td><td>1</td></tr> <tr class=“cac”><td><input type=“checkbox” class=“skill”></td><td>Communs</td><td>Epuisement</td><td>/</td><td>Technique</td><td>Essoufflement(X/2)</td><td>max 1</td><td>1</td></tr>
<!– ===== NIVEAU 2 ===== –>
<tr class=“cac”><td><input type=“checkbox” class=“skill”></td><td>Nain</td><td>Barbier</td><td>8 PM</td><td>Technique</td><td>Soin</td><td>max 1</td><td>2</td></tr> <tr class=“passif”><td><input type=“checkbox” class=“skill”></td><td>Géant</td><td>Berserker</td><td>/</td><td>Passif</td><td>+1 toucher / 10 PV</td><td>/</td><td>2</td></tr> <tr class=“cac”><td><input type=“checkbox” class=“skill”></td><td>Communs</td><td>Bousculade</td><td>1 Mvt</td><td>Technique</td><td>Pousse</td><td>max 1</td><td>2</td></tr> <tr class=“cac”><td><input type=“checkbox” class=“skill”></td><td>Communs</td><td>Croc-en-jambe</td><td>6 PM</td><td>Technique</td><td>Ralentissement(x2D2)</td><td>max 1</td><td>2</td></tr> <tr class=“passif”><td><input type=“checkbox” class=“skill”></td><td>HS</td><td>Griffes</td><td>/</td><td>Passif</td><td>+3 dégâts poings</td><td>/</td><td>2</td></tr> <tr class=“passif”><td><input type=“checkbox” class=“skill”></td><td>Elfe</td><td>Fulgurance</td><td>/</td><td>Passif</td><td>+1 toucher + esquive</td><td>/</td><td>2</td></tr> <tr class=“cac”><td><input type=“checkbox” class=“skill”></td><td>Communs</td><td>Manchette</td><td>2 PM</td><td>Technique</td><td>Maladresse(xX/2)</td><td>max 1</td><td>2</td></tr>
<!– ===== NIVEAU 3 ===== –>
<tr class=“cac”><td><input type=“checkbox” class=“skill”></td><td>Nain</td><td>Assomoir</td><td>7 PM</td><td>Technique</td><td>+4</td><td>max 1</td><td>3</td></tr> <tr class=“cac”><td><input type=“checkbox” class=“skill”></td><td>Communs</td><td>Arme infusée</td><td>8 PM</td><td>Technique</td><td>M/3</td><td>max 1</td><td>3</td></tr> <tr class=“cac”><td><input type=“checkbox” class=“skill”></td><td>Communs</td><td>Attaque drainante</td><td>4 MP</td><td>Technique</td><td>Soin dégâts/3</td><td>max 1</td><td>3</td></tr> <tr class=“cac”><td><input type=“checkbox” class=“skill”></td><td>Communs</td><td>Attaque siphonnante</td><td>2 PV</td><td>Technique</td><td>PM dégâts/3</td><td>max 1</td><td>3</td></tr> <tr class=“cac”><td><input type=“checkbox” class=“skill”></td><td>Nain</td><td>Clé de bras</td><td>7 PM</td><td>Technique</td><td>Parade + Immobilise</td><td>0</td><td>3</td></tr> <tr class=“cac”><td><input type=“checkbox” class=“skill”></td><td>Olympien</td><td>Désarmement</td><td>7 PM</td><td>Technique</td><td>Désarme</td><td>max 1</td><td>3</td></tr> <tr class=“cac”><td><input type=“checkbox” class=“skill”></td><td>Communs</td><td>Frappe à la tempe</td><td>4 MP</td><td>Technique</td><td>Dommages mentaux</td><td>max 1</td><td>3</td></tr> <tr class=“cac”><td><input type=“checkbox” class=“skill”></td><td>Elfe</td><td>Frappe vicieuse</td><td>7 PM</td><td>Technique</td><td>Ignore armure</td><td>max 1</td><td>3</td></tr> <tr class=“cac”><td><input type=“checkbox” class=“skill”></td><td>HS</td><td>Griffes</td><td>6 PM</td><td>Technique</td><td>Poison + magique</td><td>max 1</td><td>3</td></tr> <tr class=“cac”><td><input type=“checkbox” class=“skill”></td><td>Géant</td><td>Leurre</td><td>8 PM</td><td>Technique</td><td>Leurre magie</td><td>0</td><td>3</td></tr> <tr class=“cac”><td><input type=“checkbox” class=“skill”></td><td>Olympien</td><td>Parade</td><td>7 PM</td><td>Technique</td><td>Parade</td><td>0</td><td>3</td></tr> <tr class=“cac”><td><input type=“checkbox” class=“skill”></td><td>Géant</td><td>Uppercut</td><td>8 PM</td><td>Technique</td><td>Crit auto</td><td>max 1</td><td>3</td></tr> <tr class=“cac”><td><input type=“checkbox” class=“skill”></td><td>Elfe</td><td>Pas de côté</td><td>7 PM</td><td>Technique</td><td>Esquive</td><td>0</td><td>3</td></tr>
<!– ===== NIVEAU 4 ===== –>
<tr class=“cac”><td><input type=“checkbox” class=“skill”></td><td>Nain</td><td>Attaque sautée</td><td>12 PM</td><td>Technique</td><td>+M</td><td>min 2</td><td>4</td></tr> <tr class=“passif”><td><input type=“checkbox” class=“skill”></td><td>Communs</td><td>Duelliste</td><td>/</td><td>Passif</td><td>Avantage CC</td><td>/</td><td>4</td></tr> <tr class=“passif”><td><input type=“checkbox” class=“skill”></td><td>Communs</td><td>Maître bretteur</td><td>/</td><td>Passif</td><td>Malus +1</td><td>/</td><td>4</td></tr>
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